Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
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Player Activity
Price
Review Sentiment
2%
Steam Deck Verified
0%
Dev Response Rate
1h
Avg Playtime at Review
97%
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